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Narratives and Game design
.Post structuralist interpretation, the balance of power in communication unidirectional information.

.The nature of digital media - fluid -malleable -multi directional interaction
.One of the most fundamental human process

.Interaction is not interpretation

.Interaction offers the audience a choice, it places the audience in relation to information
Tense and Aspect
.Bernard comrie (aspect 1976)
two forms of time reference in language

.tense -relates to situations taking place the past, present and future.

.Aspect- draws a distinction between the perfective- a situation viewed from the outside as completed and imperfective situation viewed from the inside is ongoing.
CHOICE
Interaction gives the audience a chance to choose and how the audience reacts determines the outcome of the design.

Interpretation is different to interaction, interpretation gives the user their thoughts and they can take their opinions away with them.However, sometimes interaction and interpretation meet.

The audience can only interpret what is given to them and the success of the outcome is dependent on their interpretation.